According to Wall Street Journal, Nintendo told outside game developers that it was delaying the rollout of 64-gigabyte game cards for the Nintendo Switch until 2019. It makes bigger games like GTA V and The Witcher 3 a problem as their file sizes balloon to excess of 50GB.
Is this a major hurdle for the Nintendo Switch for you?
Nintendo has already informed the developers about the delay in the 64GB Nintendo Switch cartridges. The reason? Those pesky "technical issues" cropped up again, according to WSJ's sources, and Nintendo wants to ensure that product quality is up to snuff. The next generation of Switch games are going to be larger, not smaller, so one of three things could happen.
As Kotaku previously reported, Nintendo's Switch games keep their size slim, with downloads for Super Mario Odyssey, Arms and Splatoon 2 ranging from 2-6GB.
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The problem is acute with third-party games, mostly coded to exist on roomier Blu-Ray discs and have to buy their media from Nintendo. That disincentivizes stores from keeping it on the shelf, which also leads to fewer mums picking up those impulse buys.
The delay reportedly disappointed some software makers, especially US-based publishers known for producing data-heavy games. This is because neither game in its entirety can fit on a single Switch game cartridge. Nintendo has plans for 64GB cartridges, but their roll out has been delayed to 2019.
Of course, the Switch's internal memory can be easily expanded with a microSD card, but bigger carts would give owners more room to maneuver when it comes to making use of the console's 32GB internal storage. And it absolutely must avoid the frightful working relationship it had with third-parties in the disastrous Wii U-era.