Nintendo recently listed a job application for a level designer, presumably for the next Zelda game. Will create events/dungeons/fields/enemies from design to actual implementation. This job posting could be a hint that the next game is going to return to the series' original roots.
Sure, it kinda of breaks the whole point of Breath of the Wild, but there's something awesome about seeing Princess Zelda pull out the Master Sword to fight every single boss in the game.
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That being said, it will be hard to make anything more than educated guesses as to what this game will look like.
The job record is in Japanese, but from we a rough translation we have discerned that Nintendo that the ideal candidate has "expertise in creating customer games as a match planner". A faster turnaround than four years is to be expected, then, as the next Zelda project will use the same engine.
You can check out more of their work on their YouTube channel, which has over a dozen videos of the Zelda mod and other Breath of the Wild mods. An unfinished character model - which was discovered deep in the game's code - was used as a base for her build, with the team constructing everything from new dialogue and armour to adjusting the score and adding an appropriate title screen. Let us know about your opinions in the comments below.